A downloadable toolkit

Procedural Toolkit is a free, open source procedural generation library for Unity.

Warning: This is a programming toolkit, editor support is limited.

GitHub repository | Issues | Support email

Examples:

Buildings | ChairsLow Poly TerrainSDFCellular AutomataMazesNoiseBreakoutCharactersPrimitives

Features:

‣ Mesh primitives: platonic solids, plane, pyramid, prism and others.
‣ Mesh generators and extensions: move, rotate, scale, paint, flip faces.
‣ Random data generators: strings, names, vectors, colors, gradients, palettes, extensions for collections.
‣ Noise generators: perlin, simplex, cubic, value, cellular, white and fractal variants.
Computational geometry algorithms and Vector extensions.
‣ Shader library with signed distance functions and easings.
‣ Texture extensions for drawing.
‣ Gizmos, GL and Debug drawing methods.
‣ Palette and color generators, HSV model helper class.
‣ Utility methods: shuffle, weighted choice, knapsack problem solver.

StatusIn development
CategoryTool
Release date Oct 01, 2014
AuthorSyomus
Made withUnity
Tagspcg, Procedural Generation, PROCJAM
Code licenseMIT License
LinksSource code