Procedural Toolkit is a collection of instruments for development of procedural generation systems. It is free, open source and works with Unity Personal license.

Warning: This is a programming toolkit, editor support is limited.

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Buildings | Chairs | Low poly terrain | Cellular automata | Mazes | Breakout | Characters | Primitives

‣ Mesh primitives: platonic solids, plane, pyramid, cylinder, sphere and others.
‣ Mesh generators and extensions: move, rotate, scale, paint, flip faces.
‣ Texture extensions and constructors.
‣ Random data generators: strings, names, vectors, colors, gradients, palettes, collections extensions.
‣ Vector extensions.
‣ Gizmos, GL and Debug drawing methods.
‣ Palette and color generators, HSV model helper class.
‣ Utility methods: shuffle, weighted choice, knapsack problem solver, perp dot, signed angle.

More information

Published 3 years ago
StatusIn development
Release date 3 years ago
Tagspcg, Procedural Generation, procedural-generation, PROCJAM
LicenseMIT License
LinksSource code